How does conviction work d2




















For nearly every character that deals elemental damage Ice, Fire and Lightning , this is the best mercenary weapon since it actively reduces resistances, vastly increasing the damage output of the character. Only builds that deal magic damage, poison damage or physical damage do not receive significant benefit from the Conviction aura on this weapon. The Infinity works on all three elements as said before.

This weapon is used primarily on Lightning damage characters because you can pierce every monster, except bosses with special enchantments, of their Lightning Immunity. Cold Mastery, for example, will not deduct any resistance if the monster is immune, it will only work if they are vulnerable to that element already. Same reason -Resist items and gear like facets and griffon only work if the monster is not immune. To add to your confusion, take a monster that has 99 Cold Res.

You're already 1 point over the cap, any further skillpoint in CM from Gear is useless and won't affect the battle in any way. CM has no cap in pvp. That is one of the game's mechanics and a fact, but many people don't know that because they think that it will work for their characters as well. Last edited: Nov 14, Phaennor , lequeR , Fatty and 3 others like this. Clear great work as always! Yes this game is realllly hard to understand and master it take years ahh blizzard games. Neko , Nov 14, New posts.

Search forums. Log in. For a better experience, please enable JavaScript in your browser before proceeding. Thread starter BgJordan Start date Feb 15, BgJordan Diabloii. Net Member. So i was wondering will it work???

TheMayor Diabloii. Re: will conviction work i believe so, but i believe that there is a penalty after normal. Re: will conviction work Is there a penalty or do u just think cause i did see that it cant break imnnuity in hell but nothing about the defence thing. Re: will conviction work nvm i figured it out it will work cause ill use the voice of reason so i can cast ice orb on strking with smite yay and convic will help yey.

Re: will conviction work the conviction will work great for any elemental users in your party, but will be totally wasted on your attack. Nimbostratus Diabloii. Re: will conviction work Conviction will help your party members who use elemental attacks or have trouble hitting with weapons, but it's entirely useless for a smiter. Smite completely ignores defense. The Scroll of Resistance increases your base resistance level with 10 per use.

Note that if you die this bonus will disappear until you join a new game. The Character Screen does not show this bug. For obvious reasons this is only a concern to Softcore Characters. You can never become totally immune to elemental attacks with Resistances alone. Lightning Resistance comes in most handy against Lightning-Enchanted Unique monsters. Each time you hit a Unique Lightning monster, it will release a Charged Bolt to each of the four corners of the screen.

The more you hit the monster, the more Charged Bolts it releases. High Lightning Resistance may save you in these situations. Packs of these monsters tend to focus their lightning attacks on you simultaneously, and Lightning Resistance may be your key to survival. Lightning Enchanted Unique Monsters are considered the most deadly monsters in Diablo II, especially with other magical bonuses such as Immunities, Teleport and Stone Skin which make them difficult to almost impossible to kill safely.

High to maximum Lightning resistance can save you against these monsters. Fire Resistance will be very useful throughout the game, since many monsters have Fire attacks. Some Unique monsters are Fire Enchanted — they have Fire damage added to their attacks, and when they are killed, they explode in a burst of flames, causing large amount of both Fire and Physical damage in a small radius near them.

Blood Raven may shoot Fire Arrows. The Countess for example is always Fire Enchanted. Poison might just be the most annoying attack, save being Frozen. Some poisons do more damage than others, and some have longer durations. Booby traps and trapped chests can also launch poison missiles or leave behind poisonous clouds. Catapults in Act V sometimes have a Poison attack. Poison can be cured instantly with an Antidote Potion.

Antidote Potions are best used after all of the Poison-based monsters have been killed. If you use one mid-battle, you might just be poisoned again right after using the Antidote Potion. Certain magical items can reduce how long you are poisoned or how much damage Poison attacks do to you.

Melee characters are often more susceptible to Poison Attacks than ranged attackers.



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